Articles
SOCIOLOGICAL MODEL OF ‘GAMIFICATION OF WORK’ ANALYSIS
Received: 15.01.2018 Published: 15.01.2018
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Abstract
Gamification is new management tool based on the use of game design and technologies in work-flow, adopted by organizations to increase staff motivation and involvement. At present, gamification is mainly studied from a managerial perspective. However, first attempts of sociological study show that gamification is a more complicated phenomenon, which reflects and reinforce existent social structures. The article presents a sociological analytical model, which includes ac-tors, gamification content, effects, and mediating and moderating factors. The model can be used to study gamification of work from a more sociological perspective.
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Для цитирования:
Диева А.А. Социологическая модель анализа процессов геймификации в организациях // Государственное и муниципальное управление. Учёные записки. 2018. Т. 1, № 1. С. 224–230.
For citation:
Диева А.А. SOCIOLOGICAL MODEL OF ‘GAMIFICATION OF WORK’ ANALYSIS // State and Municipal Management. Scholar Notes. 2018. Vol. 1, no. 1. P. 224–230.
How to Cite
Диева А.А. SOCIOLOGICAL MODEL OF ‘GAMIFICATION OF WORK’ ANALYSIS // State and Municipal Management. Scholar Notes. 2018. Vol. 1, no. 1. P. 224–230.
